penrose

program for generating penrose tilings.
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vertex.vert (282B)


      1 //
      2 // © 2020 Michael Percival <m@michaelpercival.xyz>
      3 //   See LICENSE file for copyright and license details.
      4 //
      5 
      6 #version 330 core
      7 
      8 layout(location = 0) in vec3 vertexPosition_modelspace;
      9 
     10 void main() {
     11     gl_Position.xyz = vertexPosition_modelspace;
     12     gl_Position.w = 1.0;
     13 }